Variety reports that Screen Gems, the studio behind the Resident Evil movies, have purchased the rights to make a feature film based on one of Capcom’s other successful videogame franchises: Devil May Cry.
Kyle Ward will pen the screenplay, having written for another upcoming videogame adaptation, Kane & Lynch.
The Resident Evil films have made a ton of cash for Screen Gems, which is likely the reason they’re seeking out another series to start pumping out. Those films deviated from the games by turning atmospheric horror (in the earlier entries at least) into bombastic action, but huge audiences still turned out to see them.
Devil May Cry revolves around Dante, a demon-killer with a bright red trenchcoat, who travels to various moonlit Gothic locations and slays things such as mutated marionettes in an over-the-top manner, to a metal soundtrack. He likes to put his coat on in slow-motion, eat pizza while killing them, and break out absolutely horrendous one-liners while killing them. For a start, I’m not sure how a film would turn him into a vaguely tolerable protagonist. Of all the games that could be adapted into film, this would be near the bottom of my wishlist.
The games themselves are great though, with huge, creatively-designed bosses and fast, frantic hack ‘n’ slash gameplay. Devil May Cry 3: Dante’s Awakening is particularly awesome. There are currently four games in the series, with a new “reboot” being created by Ninja Theory, the guys who made Heavenly Sword and Enslaved. Seeing as I loved Enslaved, I’m pretty excited for that, although I’m not loving the way the developer have changed Dante’s look.
Still…the film is probably gonna turn into something just like the Resident Evil movies, perhaps with a bit of Prince of Persia “fun” thrown in. And there is going to be an awful amount of CGI. If films of games (instead of those based on original ideas) must be made, there are much better universes to draw from.
Devil May Cry has previously been adapted for screen in the form of an anime series – a format that is much more fitting for the games’ insane, all-out style.