A few weeks ago Evan Spiliotopoulos was hired to write the script for Wanted 2, which presented us with 2 questions. Firstly, Chris Morgan was already on-board as writer, so where did he go? And secondly, Evan’s previous credits include Pooh’s Heffalump Movie, how the hell did he land this gig? Thankfully both questions have now been answered with Wanted creator Mark Millar revealing Evan wrote a great un-produced action script, hence the hiring, and now Chris Morgan has explained his Wanted 2 situation to MTV.
We knew we wanted to do ‘Wanted 2,’ so we started developing a take and came up with a story that’s pretty good and develops the characters,” said Morgan. “But in the process of developing it, I also had commitments to ‘Gears of War’ and the samurai movie I’m doing at Universal.”
According to Morgan, Spiliotopoulos will provide the script for the story initially envisioned during the “Wanted 2? planning process, and Morgan will return later to consult and provide any rewrites that might be necessary.
“Evan is going to go ahead and write the story that we came up with and I’m probably going to come on later,” said Morgan. “So, I’m still part of the process, but I didn’t want to hold up the ‘Wanted’ production schedule.”
MTV then asked Morgan for an update on Gear of War:
“A draft went in and we’re talking about it now and we’re budgeting it out,” Morgan told MTV. “It’s looking incredibly good.”
“I think the gamer side is going to be thrilled with it,” said Morgan. “All the stuff you want to see, we put that in there and then we blow it out a little more, even. Now it’s just a matter of honing in on all of the character arcs and determining production types of things.”
For the uninitiated, “Gears of War” centers on the members of Delta Squad, an elite squadron that consists of rough-and-tough, chew-your-guts-out types of soldiers. Players assume the roles of Marcus Fenix, an ex-convict, and Dominic Santiago, a hardened soldier, as the squadron wages war against an insurgent alien race called the Locust Horde — a deadly collective that’s already promised to surface heavily in the film.
“It’s huge,” Morgan declared of the project’s scope. “One of the things they’re really talking about now is the budget of the film and how big of a spectacle this is going to be. My argument is, look at the underlying material. Look at the game and the scenario — the fact that the world is being taken over by the Locust, it has to be huge.”