We’ve been following the development of the BioShock movie for a few years now, and the last we heard was from Gore Verbinski (once attached to direct, now producer) who said earlier this year they couldn’t find a studio willing to provide the $100m+ budget while keeping the R-rating.
Now Irrational Games creative director Ken Levine, who last year said the movie was still “active”, has hinted at the film’s demise by saying they “don’t have a need to get it made.
From Industry Gamers:
“We got very close to having it get made – we had a deal in place and a director. But for us there’s no burning [desire] to have a movie made just to get it made,” Levine stressed to us. “For us and for Take-Two, it’s really got to be something that will a) give the fans something that they want, and b) for those who don’t know BioShock, really introduce them to something that is consistent with the game, and is it going to be a good representation of the game.”
He added, “There are differences between games and movies, no doubt, but the movie has to draw from the same DNA in terms of the world and the story beats,” then reiterating: “But you know, we don’t have a need to get it made.”
For those unfamiliar with the game, BioShock takes place in an alternate 1960, and in the game the player takes the role of a plane crash survivor named Jack who must explore the underwater city of Rapture and survive attacks by the mutated beings and mechanical drones that populate it.
28 Weeks Later director Juan Carlos Fresnadillo was hired to replace Gore Verbinski as director, but he’s been spending his time on other projects so it’s unlikely the BioShock movie will move forward any time soon, if at all.